Category: Codepen 3d globe

Codepen 3d globe

MaptTiler Desktop: How to create a 3D online Globe

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Change your preferences any time. Stack Overflow for Teams is a private, secure spot for you and your coworkers to find and share information. I am able to render and animate rotation for a 3D earth using three. I intend to make the countries in the globe clickable. I imagine I will need to use d3. But I have no clue of achieving that through code.

codepen 3d globe

Not helpful with country borders, though. Learn more. Asked 4 years ago. Active 4 years ago. Viewed 3k times. Can anyone help please? Peter O. Jake Jake Lol the article you linked is super dumb - there is no ambient lighting in space.

For the problem itself - I would just add invisible texture to the globe with a different color for each country, and try to query a color value when user clicks. Having a map between the color value as an id and country name it could be possible to achieve what you need.

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Triage needs to be fixed urgently, and users need to be notified upon…. Dark Mode Beta - help us root out low-contrast and un-converted bits. Technical site integration observational experiment live on Stack Overflow. Related Hot Network Questions. Question feed.The globe displays all global earthquakes which occurred in the last hour, day, week and month, with a separate option to view significant quakes which had noticable impact on humanity and neighboring communities.

You can filter by magnitude to show only those of a certain magnitude or higher. A daytime lighting mode is also provided. Responds to touch on mobile and tablets. Mobile devices, smartphones, and tablets will react to touch gestures and rotate the globe.

A separate "pinch" control for zooming in and out will need to be added so the globe knows the difference.

codepen 3d globe

To scroll on mobile, touch any area outside the universe. Members who specify an optional city, state or even an address to their private profile can see an additional "add me" button. This converts their location to latitude and logitude coordinates and adds a large white location marker on the globe for their personal interest. It is only visible to them. Epoch time is also commonly known as "computer time", or "unix time".

On January 1st - at AM - in the yearcomputers began counting time. Every second since then has a number. As of this moment, seconds have elapsed since A Unix timestamp can programmitcally be converted to readable English.

The timestamp for an earthquake is always UTC - which can then be converted to your local time. This can get confusing, so when viewing earthquake details, we include "time ago" to let you know "how long ago" the earthquake occurred in plain English - no matter where in the world you are.

The time picker currently in testing allows you to transport to any specific date or exact second in the past. Then you can see all earthquakes which occurred in the day, week and month prior to that moment in time. The 3D globe view shows an overview of seismic activity which may be able to determine which areas are experiencing more activty than "normal". Can this be used to predict earthquakes?

At least to a certain extent? During the month of December,increased sesmic activity was noticable in Alaska. We will provide a direct link for you to see the globe for that timestamp. Not long after, a significant earthquake occurred in Alaska on Jan 5th, Interestingly, on Dec 20th,a M7. You will also notice Guam sits in the middle of the Pacific Ocean at the very tip of a visible crest in the ocean floor. As of Jan 9thGuam is showing some activity, but nothing major.

The epoch time picker is currently in development and testing. This feature may be turned on or off intermittently. To experience the most of WebGL, a modern browser is strongly recommended, so please consider taking a moment to download the latest version of Chrome or your favorite browser. Choose any date in the past and see all earthquakes on that day.

9 More Mind-Blowing WebGL Demos

Then filter by magnitude or see earthquakes for the full week prior. You cannot select a date in the future. That's cheating. If you want to know what earthquakes haven't happened yet, see predictions. Members can add an address to your profile in order to see proximity to earthquakes - or show your place on the 3D Globe.

Join or login and fill out your address to have a marker placed for your latitude and longitude global position.Search this site. JavaScript API. Closure Tools. How to contribute. JavaScript API version 1. Mailing list. Quickstart for developers. Proudly designed by www. Things like markers, pop-ups, centering and flying to a place on given latitude and longitude or loading your own map layers are all possible.

The code from Leaflet can be also mixed with WE - you can pass L. LatLng and L. LatLngBounds, etc. With custom tiles the globes can be used even in intranet or offline. Finally you call the initialization of the object WE. And let us know at the mailing-list.

Review the list of available methods:. Creates a map. Best used with black background sets by CSS. Full example. Creates a tile layer.This product is protected by copyright law and international treaties. Unauthorized reproduction or distribution of this program, or any portion of it, may result in severe civil and criminal penalties, and will be prosecuted to the maximum extent possible under the law.

You may not copy, reproduce, republish, download, post, broadcast, transmit, make available to the public, or otherwise use eChalk content in any way except for your own personal, non-commercial use. You also agree not to adapt, alter or create a derivative work from any eChalk product.

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Any other use of eChalk content requires the prior written permission of eChalk Ltd. To use a simplified alternative, click here. Select a map below to get started. Tectonic plates. Average Land Temperature. Climate zones. Average yearly precipitation. Energy consumption. GINI index. GDP per capita. Population density. Population cartogram.

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Population growth. Fertility rate. Copyright notice This product is protected by copyright law and international treaties. All rights reserved. The size of each territory shows the relative proportion of the world's population living there.

Key: megawatt hour 0. Key: mm per year 51 to 20 to to to to 1, 1, to 1, 1, to 1, 1, to 1, 1, to 2, 2, to 3, A measurement of income inequality. The higher the number the bigger the gap between the rich and the poor. Key Key: USD to 1, 1, to 2, 2, to 4, 4, to 7, 7, to 10, 11, to 15, 15, to 19, 20, to 29, 29, to 40, 40, toEarth rotation Show axial tilt.

Click and drag with your mouse to move around the Earth and use the scroll wheel to zoom in and out. Drag your finger to move around the Earth and use two fingers to pinch and zoom. Got it.As we were exploring options on how to best illustrate a brand story recently, we came up with a pretty interesting prototype: a multi-step animation that starts with a rotating globe full of particles.

From a technical perspective, that first step was definitely the most interesting one. To get started, we need to add a canvas element in our HTML. We also need to add an id so it will be easier to select it from JavaScript. The rest of the setup is mostly about handling the user resizing their screen. This will allow us to define random properties for every particle while still sharing common methods between all of them.

The first part of a class is the constructor method and we use it to store the custom properties of each particle. We also create two methods for our dots: project and draw. The project method is were the magic happens: we convert the 3D coordinates of our particle to a 2D world. Finally, the draw method is where we draw the particle on our canvas after we calculate the projected values. If you increase its value, you will notice that the perspective is getting less and less visible, everything will look flat.

If you do the opposite and lower the value, the perspective will be much more intense. Click here to see the video.

The Earthquake 3D Globe

Now that we have all our particles ready to be rendered on the screen, we need to create a small function that loops through all the dots and renders them on the canvas.

If you try the code as is, you will get something very static because we are not moving the dots in our 3D scene. To make everything move there are many options and there is no perfect solution.

You may think it is not that interesting to write so much for so little.

codepen 3d globe

We could get away with simulating the complex math. But, now that the hard part is done, we can go crazy! To create a globe out of particles, we need to calculate their coordinates on its surface.

In our case we want random values for every dot, so we will define the Theta and Phi values randomly when we create a new one.Plot points, arcs and images on a globe in 3D using Three.

The globe can be rotated and and zoomed. Optional data point decimal latitudes, must be of same length as long negative values indicate south, positive north.

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Optional data point decimal longitudes, must be of same length as lat negative values indicate west, positive east. Either a single value indicating the height of all data points, or a vector of values of the same length as lat indicating height of each point. Either a single color value indicating the color of all data points, or a vector of values of the same length as lat indicating color of each point. Optional four-column data frame specifying arcs to plot. The columns of the data frame, in order, must indicate the starting latitude, starting longitude, ending latitude, and ending longitude.

Either a single color value indicating the color of all arcs, or a vector of values of the same length as the number of rows of arcs. Either a single value indicating the line width of all arcs, or a vector of values of the same length as the number of rows of arcs.

Use an explicit element ID for the widget rather than an automatically generated one. Useful if you have other JavaScript that needs to explicitly discover and interact with a specific widget instance.

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Additional arguments to pass to the three. The canvas renderer works across a greater variety of viewers and browsers. The default setting of 'auto' automatically chooses WebGL rendering if it's available. Specify colors with standard color names or hex color representations. Larger fov values result in a smaller zoomed out globe. The latitude and longitude rotation values are relative to the center of the map image.

Their default values of zero radians result in the front of the globe corresponding to the center of the flat map image.

The img argument specifies the WebGL texture image to wrap on a sphere. The three. The corresponding three. For more information on customizing the embed code, read Embedding Snippets.

Man pages API Source code R Description Plot points, arcs and images on a globe in 3D using Three. Adjust arc width and color by frequency. Instead of using ready-made images of the earth, we can use many R spatial imaging packages to produce globe images dynamically.

With a little extra effort you can build globes with total control over how they are plotted. Set the jpeg background color to the globe background color to avoid a visible aliasing effect at the the plot edges. R Package Documentation rdrr. We want your feedback! Note that we can't provide technical support on individual packages. You should contact the package authors for that.With Firefox OS, asm. This incredible demo is as fluid as you could believe.

Raise and drop the ball into the water to see realistic, beautiful splashing of the water. You can also just click the water to see it ripple away. I'm completely awestruck at how realistic and smooth the animation is in this excellent WebGL demo. Fizzy Cam uses your machine's webcam to display your likeness but with thousands of moving blocks overlaid, giving a fun and artsy feel to the display.

The boxes move with motion so move about as you use the demo and marvel at how creative this WebGL demo is. The Blossom demo animates leaves from a tree. That sounds simple but there's something very realistic about this WebGL treat; the leaves look so real and flow so naturally that you can't help but keep watching. Call me soft but I think this animation is incredibly beautiful. Teach Me to Fly is a fun game where your character flies through the air and it's your job to guide him around buildings.

The controls are simple, the game is simple, and yet it's very fun and challenging to play. The 3D buildings look outstanding and control is spot on.

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This demo features an enormous eye that follows your cursor around the screen, all the while pulsating and changing colors as music plays.

A bit.

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The detail within the the lessor obvious parts of the eye is what really caught my attention -- fluid, smooth, and consistent. Nucleal is another particle-based animation but this one transcends others. Choose the amount of particles to use i. The particles also animate at and curves to an amazing smoothness. This interactive globe is amazingly reactive and practical. The revolving, animating spheres round the globe also add great visual appeal.

codepen 3d globe

Google Maps Cube is a game whereby you rotate your cursor around a cube, tipping the cube in a given direction, so as to get a ball to a destination on the map. This is an interesting, creative use of Google Maps and very well executed. This demo may be the most impressive of the lot but I have to feature it last to hide my shame in that I really enjoy this Oh, but the demo.

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